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#61 OFFLINE   madTACO

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Posted 02 May 2014 - 10:15 AM

  • It was always a bit unfair that Rogues didn't get to have pistols and grenades and all other cool stuff. Also we kind of accidentally fixed this.
    • Vanish now hides everything (pistols, kits, C4, grenades

4000 hours on CS:S and never new there were C4 interesting

#62 OFFLINE   Arioni

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Posted 02 May 2014 - 10:22 AM

View PostmadTACO, on 02 May 2014 - 10:15 AM, said:

  • It was always a bit unfair that Rogues didn't get to have pistols and grenades and all other cool stuff. Also we kind of accidentally fixed this.
    • Vanish now hides everything (pistols, kits, C4, grenades
4000 hours on CS:S and never new there were C4 interesting
Wat
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#63 OFFLINE   stinkyfax

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Posted 02 May 2014 - 10:45 AM

View PostArioni, on 02 May 2014 - 10:22 AM, said:


Wat
The bomb's a C-4 explosive
how did you fix it? Don't tell me you have them op mage's invisibility
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#64 OFFLINE   Arioni

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Posted 02 May 2014 - 11:03 AM

View Poststinkyfax, on 02 May 2014 - 10:45 AM, said:

how did you fix it? Don't tell me you have them op mage's invisibility
Yep. Vanish itself doesn't work because you can't change the alpha of a player, which is how Vanish was coded. At least I think so. Chip was the one who fixed it so you need to ask details from him :P
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#65 OFFLINE   stinkyfax

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Posted 02 May 2014 - 01:49 PM

View PostArioni, on 02 May 2014 - 11:03 AM, said:

Yep. Vanish itself doesn't work because you can't change the alpha of a player, which is how Vanish was coded. At least I think so. Chip was the one who fixed it so you need to ask details from him :P
yep - it is now using mage invis method? that's bad :(
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#66 OFFLINE   Sirchipnsalsa

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Posted 02 May 2014 - 02:11 PM

View Poststinkyfax, on 02 May 2014 - 01:49 PM, said:

yep - it is now using mage invis method? that's bad :(
Why? ):<
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#67 OFFLINE   Raging

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Posted 02 May 2014 - 02:51 PM

View PostSirchipnsalsa, on 02 May 2014 - 02:11 PM, said:

Why? ):<

Can't see rogues on radar then.
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#68 OFFLINE   stinkyfax

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Posted 02 May 2014 - 02:58 PM

No 'text' when you aim at him, no sound, no radar, nothign, complete invisibility.
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#69 OFFLINE   madTACO

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Posted 06 May 2014 - 04:16 AM

umm is this ever gonna go live or is it implemented on Go as of right now i have people telling me no more updates on css and other people saying it is gonna be updated. Sorry if this was answered i'm kinda to lazy to read every post but i'm confused af

#70 OFFLINE   Arioni

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Posted 06 May 2014 - 04:17 AM

View PostmadTACO, on 06 May 2014 - 04:16 AM, said:

umm is this ever gonna go live or is it implemented on Go as of right now i have people telling me no more updates on css and other people saying it is gonna be updated. Sorry if this was answered i'm kinda to lazy to read every post but i'm confused af
These are the current changes that are either live or incoming in the next reload on CS:GO.
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#71 OFFLINE   madTACO

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Posted 06 May 2014 - 05:49 AM

View PostArioni, on 06 May 2014 - 04:17 AM, said:

These are the current changes that are either live or incoming in the next reload on CS:GO.
so this channelog isnt for css?

#72 OFFLINE   Oob

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Posted 06 May 2014 - 06:55 AM

View Poststinkyfax, on 02 May 2014 - 02:58 PM, said:

No 'text' when you aim at him, no sound, no radar, nothign, complete invisibility.
Hmm can't remember, but I could have sworn you could still hear an invis mage running...?
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For norm frostbolt of about 40 in this setup I say that is rather good :D..

#73 OFFLINE   madTACO

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Posted 06 May 2014 - 09:06 AM

not hard to tell where they're going especially if that huge bright orb pops up

#74 OFFLINE   Tas

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Posted 06 May 2014 - 09:50 AM

is the stealth removal in both css and cs:go, or just cs:go? O.O
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#75 OFFLINE   Wookie

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Posted 06 May 2014 - 02:41 PM

View PostOob, on 06 May 2014 - 06:55 AM, said:

Hmm can't remember, but I could have sworn you could still hear an invis mage running...?
Pretty sure that is not the case or then all mages shift walk instead of running T_T.

@Tas, only at CSGO afaik. Drastic changes to CSGO that are made because of "different" base are not shifted to css - generally speaking.
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#76 OFFLINE   Tas

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Posted 06 May 2014 - 07:22 PM

View PostWookie, on 06 May 2014 - 02:41 PM, said:

Pretty sure that is not the case or then all mages shift walk instead of running T_T.

@Tas, only at CSGO afaik. Drastic changes to CSGO that are made because of "different" base are not shifted to css - generally speaking.

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