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CSGO Rogue Vanish


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#21 OFFLINE   stinkyfax

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Posted 12 May 2014 - 07:00 PM

View PostInfected, on 12 May 2014 - 06:38 PM, said:

Finally someone really gets this!!
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eh? I raised the alerting issue of rogue's vanish first time I saw it in changelog/next before it was out. Hani expressed it as "finally fixed rogue's vanish" :D
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#22 OFFLINE   Bajjtish

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Posted 12 May 2014 - 07:06 PM

Im kinda impressed that you guys arent bitching about the talent that makes rogues nearly invincible while in vanish .___.

#23 OFFLINE   Wookie

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Posted 12 May 2014 - 07:20 PM

View PostBajjtish, on 12 May 2014 - 07:06 PM, said:

Im kinda impressed that you guys arent bitching about the talent that makes rogues nearly invincible while in vanish .___.
In Css?
Science isn't about why, it's about why not. You ask: why is so much of our science dangerous? I say: why not marry safe science if you love it so much. In fact, why not invent a special safety door that won't hit you in the butt on the way out, because you are fired.
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#24 OFFLINE   Arioni

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Posted 12 May 2014 - 08:02 PM

View Poststinkyfax, on 12 May 2014 - 07:00 PM, said:

eh? I raised the alerting issue of rogue's vanish first time I saw it in changelog/next before it was out. Hani expressed it as "finally fixed rogue's vanish" :D
I meant the pistol/kit part :(
Been trying to dig into Invisibility's code (not much though) and finding out where it disables radar, but I really can't make any sense out of that code for some reason...and Chip refuses to do anything till he gets a compiler with what to test things :D
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#25 OFFLINE   Raging

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Posted 12 May 2014 - 08:19 PM

View PostWookie, on 12 May 2014 - 07:20 PM, said:

In Css?

Never seen such thing. Rogues mostly vanish then pop evade on and just spray. Combat rogues are near invincible in that state.
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#26 OFFLINE   stinkyfax

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Posted 12 May 2014 - 09:07 PM

View PostArioni, on 12 May 2014 - 08:02 PM, said:

I meant the pistol/kit part :(
Been trying to dig into Invisibility's code (not much though) and finding out where it disables radar, but I really can't make any sense out of that code for some reason...and Chip refuses to do anything till he gets a compiler with what to test things :D
mage invis (and cs:go rogue vanish now) work fundamentally different, I am even a bit proud of getting this done :D So how it works,  server does not transfer network packets of a guy X to guy Y. In this case, does not transfer info of invis mage to whole team Y. To compensate OP, I made so that mage does not see anyone else as well.
You will very unlikely 'fix' radar dissapearance, as there is no information of the invis guy to others at all.
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#27 OFFLINE   Wookie

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Posted 12 May 2014 - 09:10 PM

Why not just replace vanish with a skin that is 100% invisible since it'd be the only requirement on when you'd have to use a invisible skin (=not putting it for stealth)
Science isn't about why, it's about why not. You ask: why is so much of our science dangerous? I say: why not marry safe science if you love it so much. In fact, why not invent a special safety door that won't hit you in the butt on the way out, because you are fired.
- Cave Johnson

#28 OFFLINE   Infected

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Posted 12 May 2014 - 11:42 PM

Aaaand another thingy about rogues, sub rogues does like 200+ leftclick knifes... i dont think that right...

Have no idea whats wrong or is anything wrong but just had to write from it.
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#29 OFFLINE   Arioni

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Posted 13 May 2014 - 08:42 AM

View PostInfected, on 12 May 2014 - 11:42 PM, said:

Aaaand another thingy about rogues, sub rogues does like 200+ leftclick knifes... i dont think that right...

Have no idea whats wrong or is anything wrong but just had to write from it.
Yeah figured out the bug and it'll be fixed in a few hours, need to finish off some stuff before reloading a new patch.
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#30 OFFLINE   Bajjtish

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Posted 13 May 2014 - 09:08 AM

View PostWookie, on 12 May 2014 - 07:20 PM, said:

In Css?

No?




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