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Boss is sooo boring now?


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#21 OFFLINE   Oob

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Posted 21 December 2013 - 04:14 AM

View PostArioni, on 21 December 2013 - 02:17 AM, said:

Was doing a dungeon today and we finished a 13 million health boss within 7 seconds because our Warlock crit it for 11m with Chaos Bolts + Incinerate + Shadowflame (or w/e it is) in total.

Buff warlocks, they can't one hit the boss?

'fun' = easymode I guess for some people...

For me I like some sort of challenge. Rockbiter just making this too easy.
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Hatchling #CA : DK should be OP since it is a donator class

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Attack Power means nothing for an unholy / frost DK

Nov 14,2013: [WC] You cast Frostbolt at Derek and deal 94 damage with a slowdown effect (Affected by: Critical)
Nov 17,2013: (versus mage boss) [WC]You cast Frostbolt at BonBons and deal 165 damage with a slowdown effect (Affected by:Critical)
For norm frostbolt of about 40 in this setup I say that is rather good :D..

#22 OFFLINE   zhy0125

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Posted 21 December 2013 - 04:16 AM

cmon people pay to have fun. Let them have some fun and I leave : D
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#23 OFFLINE   inf1nity

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Posted 21 December 2013 - 05:08 AM

For example in wow when you start killing boss he will attack raid until everybody dies no matter what threat each person have (priority high threat-low threat) and then boss restore its hp to 100% again if nobody alive.
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#24 OFFLINE   stinkyfax

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Posted 21 December 2013 - 10:22 AM

View PostFossen, on 21 December 2013 - 01:31 AM, said:

In real mmorpg's you always have a few people carrying the rest. I dont see the problem
not in wow.

View Postisuck, on 21 December 2013 - 12:55 AM, said:

I've pointed this RESS and WIPE game out, for a long while now. Make a WIPE a WIPE and not a fucking waiting game. Stinky even suggested to just make it so that once a boss has received a certain amount of damage it will start attacking anyone, regardless of treath.

This would solve the whole waiting and boring game.
If this were to happen then bosses would become harder and more fun EVERYONE instead the selected few priests and top tanks who just do all the work now.
Yes, it still is in our to-do list under high priority, so the issue is being worked on.

View PostArioni, on 21 December 2013 - 02:17 AM, said:

Was doing a dungeon today and we finished a 13 million health boss within 7 seconds because our Warlock crit it for 11m with Chaos Bolts + Incinerate + Shadowflame (or w/e it is) in total.
I hope it wasn't a 40man raid instance?
Tristen: Son of a monkey.

#25 OFFLINE   stinkyfax

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Posted 21 December 2013 - 10:22 AM

View Postinf1nity, on 21 December 2013 - 05:08 AM, said:

For example in wow when you start killing boss he will attack raid until everybody dies no matter what threat each person have (priority high threat-low threat) and then boss restore its hp to 100% again if nobody alive.
yah that is what we are planning to do.
Tristen: Son of a monkey.

#26 OFFLINE   stinkyfax

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Posted 21 December 2013 - 10:39 AM

View PostFossen, on 21 December 2013 - 01:31 AM, said:

In real mmorpg's you always have a few people carrying the rest. I dont see the problem
post2.

Some backup of my post:
Posted Image
Source:


Description: this boss was in the hardest instance back in vanilla wow, he was famous for damage dealers to brag about their DPS and place bets who'll be top1. (The boss was unique as if he had 0 distraction for damage dealers, so they could focus on damaging)

Now you tell me about few people carring, and rest being on /follow
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#27 OFFLINE   Fossen

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Posted 21 December 2013 - 11:33 AM

Sorry my attemt at being ironic didnt work out as intended.
Relying on one person do to it all gets kind of dull as you need teamwork
to actually be able to kill bosses
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When everything else fails talk about the weather!

[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.


#28 OFFLINE   Rescape

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Posted 21 December 2013 - 02:05 PM

View PostArioni, on 21 December 2013 - 02:17 AM, said:

Was doing a dungeon today and we finished a 13 million health boss within 7 seconds because our Warlock crit it for 11m with Chaos Bolts + Incinerate + Shadowflame (or w/e it is) in total.
Yeeeee so much fun!

View Poststinkyfax, on 29 October 2012 - 02:45 PM, said:

I declare Monday being an official annoy-hani day

#praiserescape

#29 OFFLINE   Sirchipnsalsa

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Posted 21 December 2013 - 02:29 PM

View PostArioni, on 21 December 2013 - 02:17 AM, said:

Was doing a dungeon today and we finished a 13 million health boss within 7 seconds because our Warlock crit it for 11m with Chaos Bolts + Incinerate + Shadowflame (or w/e it is) in total.
To put this into perspective, this was 5-man heroics(drops 463 ilevel gear) and the warlock was decked out in high-570 gear.
The difference: 463 and 572. He himself had 1.1 million health.
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#30 OFFLINE   isuck

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Posted 21 December 2013 - 04:25 PM

Seems like the issue is being solved, looking forward to it.

Another small point I would like to bring to your attention (again?); right now we still get 10k xp after each boss kill, could you make it so that those 10k's get added up to the final 20k reward? This would allow people to play on their strongest/best/most needed character instead of xp whoring on their low levels.

So no longer 10k for each kil, but 20k + x*10k at the end of the boss event. Where x is the number of bosses killed.

#31 OFFLINE   Fossen

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Posted 21 December 2013 - 04:27 PM

It was supposed to be 0 xp per boss kill and 50k xp in the end of boss.
Atleast that was mentioned in some changelog
"I stopped believing in GoD when i realised it was DoG backwards."


When everything else fails talk about the weather!

[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.
[WC] Echo of the Elements
[WC] You cast Healing Rain to  Ajib, idan, Fossen  and restore 65 hp.


#32 OFFLINE   Sirchipnsalsa

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Posted 21 December 2013 - 04:29 PM

View Postisuck, on 21 December 2013 - 04:25 PM, said:

Seems like the issue is being solved, looking forward to it.

Another small point I would like to bring to your attention (again?); right now we still get 10k xp after each boss kill, could you make it so that those 10k's get added up to the final 20k reward? This would allow people to play on their strongest/best/most needed character instead of xp whoring on their low levels.

So no longer 10k for each kil, but 20k + x*10k at the end of the boss event. Where x is the number of bosses killed.
I did this but tried testing on the test server and found out boss crashes the test server(no, it wasn't me, I undid all changes and tested boss and it still crashed it :( ) so I never got to test it... It probably could go straight to live anyway, it wasn't complicated at all.
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