You guys act as though getting chi is difficult...
Every jab = 1 chi from my experience. The only problem is the proc chance for jab seems really inconsistent at times, probably only because I'm missing a lot of shots (spraying too much etc).
Mid-Short range fights and I can basically guarantee that I have 5 chi before I start reloading, and if luck was not on my side 3.
Porta, on 26 November 2013 - 08:42 AM, said:
Yea, You lost 2 chi when cast it, and you CANT shoot(your target...) while its on, or you will die...
Ok, and in 2v1 situations it is a better cock block than polymorph ;D? /terrible jokes
Again relating to heartfire a bit...
When a dk uses heartfire it is
really obvious for 'veteran' players and it can quickly and easily be explained to and learned by new players. Any one shooting the dk with the red mist will be hurt back, not very hard to understand.
The player who has the 'touch of karma' effect on them has barely any idea if it is them (chat messages can be spammy and it is easily missed).
Ironically the same applies for the monk who used it, sometimes the effect just 'falls off' like how shield wall wouldn't "stick" to the warrior sometimes, or how bubble would "disappear."
Though I've said there is enough eye rape in the mod as is... perhaps something as simple as a solid green line (sort of like rogues with sinister strike, if that is what the solid blue line is now) connecting between the monk and the victim when karma affects either of them.
Tinting the victim's screen green for 2 seconds on being 'marked' with touch of karma may help too.
@Crypt / Porta: It is not even close to difficult to avoid shooting an enemy... especially when you are the one who ordered the 'cease fire' as you want to call it crypt

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Edited by Oob, 26 November 2013 - 09:21 AM.
Old Hits.
Hatchling #CA : DK should be OP since it is a donator class
Mazz: I will say that YOU are not looking at the talent tree correctly.
Attack Power means nothing for an unholy / frost DK
Nov 14,2013: [WC] You cast Frostbolt at Derek and deal 94 damage with a slowdown effect (Affected by: Critical)
Nov 17,2013: (versus mage boss) [WC]You cast Frostbolt at BonBons and deal 165 damage with a slowdown effect (Affected by:Critical)
For norm frostbolt of about 40 in this setup I say that is rather good :D..