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#1 OFFLINE   stinkyfax

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Posted 23 October 2013 - 08:22 PM

Long awaited, long anticipated version 4.99 is out!
http://wiki.wowmod.e.../Changelog/4.99
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#2 OFFLINE   inf1nity

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Posted 23 October 2013 - 08:25 PM

Cabbage is vital here...
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#3 OFFLINE   Oksana

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Posted 23 October 2013 - 08:48 PM

a prichem tut kapusta?!

#4 OFFLINE   Bill

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Posted 23 October 2013 - 09:02 PM

Yeeeey, kapusta its my word too :-D (like most of vegetables/fruits)

#5 OFFLINE   Oob

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Posted 23 October 2013 - 10:52 PM

Interesting, I'll have to pop into the server and see how my mage plays out now :P.
Old Hits.
Spoiler

Hatchling #CA : DK should be OP since it is a donator class

Mazz: I will say that YOU are not looking at the talent tree correctly.
Attack Power means nothing for an unholy / frost DK

Nov 14,2013: [WC] You cast Frostbolt at Derek and deal 94 damage with a slowdown effect (Affected by: Critical)
Nov 17,2013: (versus mage boss) [WC]You cast Frostbolt at BonBons and deal 165 damage with a slowdown effect (Affected by:Critical)
For norm frostbolt of about 40 in this setup I say that is rather good :D..

#6 OFFLINE   Sirchipnsalsa

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Posted 24 October 2013 - 02:13 AM

I noticed this earlier, but, uh... Did anyone else notice we skipped from 4.96 -> 4.99? I mean, going by decimals, here, the next logical number would be 5.0... AKA Pandaria in WoW...
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#7 OFFLINE   Oob

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Posted 24 October 2013 - 02:27 AM

I haven't played wowmod in forever, but it still feels like my damage on my spells sucks... Even with the gear, enchants, and talent setup I have my normal fireball crit is around 100...

It isn't like I cannot get kills or something, but I could have sworn it was higher :/... I even have the -enemy resist in the arcane tree with my setup...\

Edit: Talent is underlined because talents were changed for mage and I've seen it before where talents are broken / don't work correctly after buff/nerf + total points it can be upgraded is changed >_>...

Edited by Oob, 24 October 2013 - 02:29 AM.

Old Hits.
Spoiler

Hatchling #CA : DK should be OP since it is a donator class

Mazz: I will say that YOU are not looking at the talent tree correctly.
Attack Power means nothing for an unholy / frost DK

Nov 14,2013: [WC] You cast Frostbolt at Derek and deal 94 damage with a slowdown effect (Affected by: Critical)
Nov 17,2013: (versus mage boss) [WC]You cast Frostbolt at BonBons and deal 165 damage with a slowdown effect (Affected by:Critical)
For norm frostbolt of about 40 in this setup I say that is rather good :D..

#8 OFFLINE   Raging

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Posted 24 October 2013 - 07:08 PM

Whoever said " rogues suck with knives " should really go against infinity right now.
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#9 OFFLINE   inf1nity

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Posted 24 October 2013 - 07:10 PM

View PostRaging, on 24 October 2013 - 07:08 PM, said:

Whoever said " rogues suck with knives " should really go against infinity right now.
Sublety requires a bit skill for playing properly :P
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#10 OFFLINE   Arioni

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Posted 24 October 2013 - 07:11 PM

View Postinf1nity, on 24 October 2013 - 07:10 PM, said:

Sublety requires a bit skill for playing properly :P
Yeah, aiming is so easy! Knives are hard!
:D
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#11 OFFLINE   Porta

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Posted 24 October 2013 - 07:25 PM

View Postinf1nity, on 24 October 2013 - 07:10 PM, said:

Sublety requires a bit skill for playing properly :P

yea, you need skill to.... run without anyone seeing you properly, and knifing them hard even to face... yeah... requires alot skill... alot..

Quote

*DEAD* Evander : well, a little hack isn't a bad thing



[WC] Klashnekoff dealt 240% damage (140% KPR, 0% Low LVL)
[WC] (Your level: 85, Server average: 62, Klashnekoff's level: 85)
[WC] (Temporary Debug info). KPR INFO: kills - 9, rounds - 2, KPR penalty 30

^ not funny

#12 OFFLINE   Raging

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Posted 24 October 2013 - 07:27 PM

Basic Sublety Spec Tactics 101 :

Blind -> Get behind -> knife knife knife -> If preperation, redo.

yes, very hard to knife.
super hyphy (no sound) : stinky, can u make 82 uncommons better than 78 epics
Stinkyfax :i can make my mum better than your GF

#13 OFFLINE   inf1nity

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Posted 24 October 2013 - 07:28 PM

View PostPorta, on 24 October 2013 - 07:25 PM, said:

yea, you need skill to.... run without anyone seeing you properly, and knifing them hard even to face... yeah... requires alot skill... alot..
There are lots of rogue who fail at knifing
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#14 OFFLINE   BonBons

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Posted 24 October 2013 - 07:29 PM

View PostRaging, on 24 October 2013 - 07:08 PM, said:

Whoever said " rogues suck with knives " should really go against infinity right now.

Arms warrior 2 bullets to the head. Boom exectute where did infinity go.
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#15 OFFLINE   Arioni

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Posted 24 October 2013 - 07:32 PM

View PostRaging, on 24 October 2013 - 07:27 PM, said:

Basic Sublety Spec Tactics 101 :

Blind -> Get behind -> knife knife knife -> If preperation, redo.

yes, very hard to knife.
I actually pretty much never use Blind :D
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#16 OFFLINE   inf1nity

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Posted 24 October 2013 - 07:33 PM

View PostBonBons, on 24 October 2013 - 07:29 PM, said:

Arms warrior 2 bullets to the head. Boom exectute where did infinity go.
Always happens when you are standing in the corner with team :D
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#17 OFFLINE   Raging

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Posted 24 October 2013 - 07:34 PM

View PostBonBons, on 24 October 2013 - 07:29 PM, said:

Arms warrior 2 bullets to the head. Boom exectute where did infinity go.

Im looking forward to that ...
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#18 OFFLINE   Bajjtish

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Posted 24 October 2013 - 07:35 PM

View Postinf1nity, on 24 October 2013 - 07:28 PM, said:

There are lots of rogue who fail at knifing

Knifing is kinda easy tho :P (More fun then shooting tho)

#19 OFFLINE   Raging

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Posted 24 October 2013 - 07:37 PM

Poison is more overpowered than rend :P
super hyphy (no sound) : stinky, can u make 82 uncommons better than 78 epics
Stinkyfax :i can make my mum better than your GF

#20 OFFLINE   Arioni

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Posted 24 October 2013 - 07:38 PM

View PostRaging, on 24 October 2013 - 07:37 PM, said:

Poison is more overpowered than rend :P
Only with the glyph. I think I'll actually change normal poison into magical damage and then reduce its damage; that way it'll be doing about the same damage as now on average, but instead as magical, while also nerfing the poison glyph.
This should also let stuff like Death Knight & Mage counter it with their shields.
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